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Stephens sausage roll game
Stephens sausage roll game











The rules of the game are completely non-abstract they are just simplified versions of real-world The best video game ever created. But I hope more and more outlets begin to review/cover this game.

stephens sausage roll game

He's mostly known among devs and people who actually watch out for these lesser known games. Games I would also recommend checking out. The developer Increpare has created English Country Tune and a multitude of other small little games. Alexander Bruce (Antichamber) has given the game high praise as well. I can see why Jonathan Blow (Braid/The Witness) has cited this game as one of the greatest puzzle games of all time. Of course I still have much to do so it's just going to get even more difficult. Think of something like Snakebird, another extremely hard game that looks all cute and innocent on the outside.

stephens sausage roll game

This is one of the hardest puzzle games out there. But don't be fooled by its funny name or silly premise. I have never thought, "Oh how was I suppose to think of that?" You can undo every move you make too so trying new things is encouraged. Often I get stuck and then realize, "Oh wow I can do that?" While being designed in a way where I naturally stumbled upon it by trying things that seemed possible. You begin pushing and rolling sausages to fully cook them around and while it seems like a simple premise, you are constantly learning new things and playing the game in a much different way than you were before so it never feels repetitive.

#Stephens sausage roll game how to#

The game never tells you what or how to do anything. As many people have already said, the design is where it shines.

stephens sausage roll game

Seems people are reporting an average of 40-60 hour play times if that is of interest though. So far I'm not finished with the game yet.











Stephens sausage roll game